ColorMapping(bpy_struct)

base class — bpy_struct

class bpy.types.ColorMapping(bpy_struct)

Color mapping settings

blend_color

Blend color to mix with texture output color (array of 3 items, in [0, inf], default (0.0, 0.0, 0.0))

Type:

mathutils.Color

blend_factor

(in [-inf, inf], default 0.0)

Type:

float

blend_type

Mode used to mix with texture output color (default 'MIX')

Type:

Literal[‘MIX’, ‘DARKEN’, ‘MULTIPLY’, ‘LIGHTEN’, ‘SCREEN’, ‘ADD’, ‘OVERLAY’, ‘SOFT_LIGHT’, ‘LINEAR_LIGHT’, ‘DIFFERENCE’, ‘SUBTRACT’, ‘DIVIDE’, ‘HUE’, ‘SATURATION’, ‘COLOR’, ‘VALUE’]

brightness

Adjust the brightness of the texture (in [0, 2], default 0.0)

Type:

float

color_ramp

(readonly)

Type:

ColorRamp

contrast

Adjust the contrast of the texture (in [0, 5], default 0.0)

Type:

float

saturation

Adjust the saturation of colors in the texture (in [0, 2], default 0.0)

Type:

float

use_color_ramp

Toggle color ramp operations (default False)

Type:

bool

classmethod bl_rna_get_subclass(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (bpy.types.Struct | None) – The value to return when not found.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct

classmethod bl_rna_get_subclass_py(id, default=None, /)
Parameters:
  • id (str) – The RNA type identifier.

  • default (type | None) – The value to return when not found.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions

References