Spline(bpy_struct)¶
base class — bpy_struct
- class bpy.types.Spline(bpy_struct)¶
Element of a curve, either NURBS, Bézier or Polyline or a character with text objects
- bezier_points¶
Collection of points for Bézier curves only (default None, readonly)
- character_index¶
Location of this character in the text data (only for text curves) (in [0, inf], default 0, readonly)
- Type:
int
- hide¶
Hide this curve in Edit mode (default False)
- Type:
bool
- material_index¶
Material slot index of this curve (in [0, 32767], default 0)
- Type:
int
- order_u¶
NURBS order in the U direction. Higher values make each point influence a greater area, but have worse performance. (in [2, 64], default 0)
- Type:
int
- order_v¶
NURBS order in the V direction. Higher values make each point influence a greater area, but have worse performance. (in [2, 64], default 0)
- Type:
int
- point_count_u¶
Total number points for the curve or surface in the U direction (in [0, inf], default 0, readonly)
- Type:
int
- point_count_v¶
Total number points for the surface on the V direction (in [0, inf], default 0, readonly)
- Type:
int
- points¶
Collection of points that make up this poly or nurbs spline (default None, readonly)
- Type:
- radius_interpolation¶
The type of radius interpolation for Bézier curves (default
'LINEAR')- Type:
Literal[‘LINEAR’, ‘CARDINAL’, ‘BSPLINE’, ‘EASE’]
- resolution_u¶
Curve or Surface subdivisions per segment (in [1, 1024], default 0)
- Type:
int
- resolution_v¶
Surface subdivisions per segment (in [1, 1024], default 0)
- Type:
int
- tilt_interpolation¶
The type of tilt interpolation for 3D, Bézier curves (default
'LINEAR')- Type:
Literal[‘LINEAR’, ‘CARDINAL’, ‘BSPLINE’, ‘EASE’]
- type¶
The interpolation type for this curve element (default
'POLY')- Type:
Literal[‘POLY’, ‘BEZIER’, ‘NURBS’]
- use_bezier_u¶
Make this nurbs curve or surface act like a Bézier spline in the U direction (default False)
- Type:
bool
- use_bezier_v¶
Make this nurbs surface act like a Bézier spline in the V direction (default False)
- Type:
bool
- use_cyclic_u¶
Make this curve or surface a closed loop in the U direction (default False)
- Type:
bool
- use_cyclic_v¶
Make this surface a closed loop in the V direction (default False)
- Type:
bool
- use_endpoint_u¶
Make this nurbs curve or surface meet the endpoints in the U direction (default False)
- Type:
bool
- use_endpoint_v¶
Make this nurbs surface meet the endpoints in the V direction (default False)
- Type:
bool
- use_smooth¶
Smooth the normals of the surface or beveled curve (default False)
- Type:
bool
- calc_length(*, resolution=0)¶
Calculate spline length
- Parameters:
resolution (int) – Resolution, Spline resolution to be used, 0 defaults to the resolution_u (in [0, 1024], optional)
- Returns:
Length, Length of the polygonaly approximated spline (in [0, inf])
- Return type:
float
- valid_message(direction)¶
Return the message
- Parameters:
direction (int) – Direction, The direction where 0-1 maps to U-V (in [0, 1])
- Returns:
Return value, The message or an empty string when there is no error
- Return type:
str
- classmethod bl_rna_get_subclass(id, default=None, /)¶
- Parameters:
id (str) – The RNA type identifier.
default (
bpy.types.Struct| None) – The value to return when not found.
- Returns:
The RNA type or default when not found.
- Return type: