Property Flag Items¶
- READ_ONLY:
Read Only.
When set, the property cannot be edited.
- HIDDEN:
Hidden.
For operators: hide from places in the user interface where Blender would add the property automatically, like Adjust Last Operation. Also this property is not written to presets..
- SKIP_SAVE:
Skip Save.
For operators: the value of this property will not be remembered between invocations of the operator; instead, each invocation will start by using the default value. Also this property is not written to presets..
- SKIP_PRESET:
Skip Preset.
Do not write in presets.
- ANIMATABLE:
Animatable.
- LIBRARY_EDITABLE:
Library Editable.
This property can be edited, even when it is used on linked data (which normally is read-only). Note that edits to the property will not be saved to the blend file..
- PROPORTIONAL:
Adjust values proportionally to each other.
- TEXTEDIT_UPDATE:
Update on every keystroke in textedit ‘mode’.
- OUTPUT_PATH:
Output Path.
- PATH_SUPPORTS_BLEND_RELATIVE:
Relative Path Support.
This path supports relative prefix “//” which is expanded the directory where the current “.blend” file is located..
- SUPPORTS_TEMPLATES:
Variable expression support.
This path supports the “{variable_name}” template syntax, which substitutes the value of the referenced variable in place of the template expression.