Texture Operators¶
- bpy.ops.texture.new()¶
Add a new texture
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.texture.slot_copy()¶
Copy the material texture settings and nodes
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.texture.slot_move(*, type='UP')¶
Move texture slots up and down
- Parameters:
type (Literal['UP', 'DOWN']) – Type, (optional)
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]
- bpy.ops.texture.slot_paste()¶
Paste the texture settings and nodes
- Returns:
Result of the operator call.
- Return type:
set[Literal[Operator Return Items]]